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#107 - 11/29/07 12:09 PM
Re: Day-to-day, we're okay, but where are the events?
[Re: carmy]
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Cerberus
addict
 
Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
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I'd be happy to wizard. I'll send in an application tonight. Are there any outlets for ideas for new wizards though? I for one would like to see old, unused areas updated and revamped. There's an old troll area that way back when was entirely unused because it went nowhere and did nothing. It would be interesting to recode the place as the last vestige of the Great War. I have envisioned a place where we mere mortals could articulate area ideas to wizards, old and new (new mostly). For instance:
Goal: The unused troll area, if I recall, is 10 rooms long and contains between level 4 and 12 trolls, none of which fit current race schemes. A recode is in order!
Premise: A solid society composed entirely rock-trolls is trapped deep in a cave, a massive lake being fed by an underground waterfall surrounds their "city" completely save for a single shaft that runs a long way before finally reaching the surface. At the top of the shaft is a deep, tangled jungle holding a coterie of forest-trolls with a single embattled, ancient seraph as surgeon-general. So entrenched and remote are these two warring factions that they have never had word reach them of the end of the Great War.
Iconic Encounters: Light side... 1) Surgeon-General Seraph with elite band of Forest-Troll Nurse-Guards. b) Three to five forest-troll commanders as heads of individual guard patrols, raiding bands, scouting parties, and/or rescue squads, engineers. 3) Forest-troll child ghost in hidden cave-in area Dark Side... 1) Chained Demon Lord b) Rock-troll Warrior-King (pre-Chaotic-Lord variant) 3) Warrens mother 4) Water faerie
Ideas: The Great War is ancient history, so something has to have kept this tiny battle running for so long. Apart from seclusion, the seraph surgeon-general should have (as all seraphs do) immortal longevity and be able to resurrect the fallen. This could be accomplished by forest-troll hospitaleers pulling dead bodies of allies out of the shaft and back to the deep forest where they could be returned to life (on some delay, obviously). Similarly, their foes should be able to keep in the fight somehow, but in the case of evil it could be that the Rock-troll warrens mother is exceptionally fertile, or that an imprisoned demon lord keeps the souls of the dead recycling through new bodies.
The waters surrounding the underground city should have some magical properties too, perhaps repairing damaged weapons to former glory (an allusion toward another way of bringing the dead back, though it would be completely unused by rank-and-file warriors, a warren mother or the warrior-king himself could do the "dirty" work of going near the water). The whole city is probably completely agressive, in all likelihood.
Something like that idea is just an idea, but it's a launching point for old wizards if they want a large project, or a starting point for new wizards if they'd like to test their mettle. Nothing is determined outright, but it gives a platform for testing if someone wants to pick up the torch. There are also a number of areas available for both one-time quests (inform the surgeon-general *heh* that the war is ended... No, really. Get Celeborn involved; Free the ghost of the child trapped in a cave-in; Destroy the water source or faerie giving it magical qualities, or more) as well as presenting a line for a number of numerous-use quests (Retrieve water from the underground spring for -whatever-; Move the Rock-troll's offensive front crustward -it can always surge the other way-; Kill the warrior-king -without destruction of the spring, he always returns-).
If we as a player body are filling the heads of our programmers with ideas, they might be inspired to follow through on something.
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Day-to-day, we're okay, but where are the events?
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Cerberus
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11/28/07 08:04 PM
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Re: Day-to-day, we're okay, but where are the events?
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Charon
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11/28/07 08:23 PM
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Re: Day-to-day, we're okay, but where are the events?
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carmy
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11/29/07 12:49 AM
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Re: Day-to-day, we're okay, but where are the events?
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Cerberus
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11/29/07 12:09 PM
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Re: Day-to-day, we're okay, but where are the events?
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Muod
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11/29/07 06:48 PM
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Re: Day-to-day, we're okay, but where are the events?
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carmy
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11/29/07 08:11 PM
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Re: Day-to-day, we're okay, but where are the events?
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Cerberus
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11/30/07 08:27 AM
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Re: Day-to-day, we're okay, but where are the events?
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carmy
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12/01/07 12:56 AM
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Re: Day-to-day, we're okay, but where are the events?
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Cerberus
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12/02/07 11:31 PM
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Re: Day-to-day, we're okay, but where are the events?
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carmy
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12/03/07 02:54 AM
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Re: Day-to-day, we're okay, but where are the events?
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Cerberus
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12/03/07 12:20 PM
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Re: Day-to-day, we're okay, but where are the events?
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Charon
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12/03/07 12:33 PM
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Re: Day-to-day, we're okay, but where are the events?
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Cerberus
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12/03/07 12:40 PM
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Re: Day-to-day, we're okay, but where are the events?
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Charon
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12/03/07 12:51 PM
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