I would prefer it if there was no hard cap for effect, so people could chose.. different parts. keep the hard cap for XP purposes, and the soft cap for effect, but no hard cap... As is, with even the small randomness of FA gone, it's just less fun... being able to be better than anybody else at something, like... being the only one with 200% parry rune would add to fun, and mean that nobody could "max" everything, since there is no max.

That'd at least be better than completely arbitrarily making tinkers the only guild where you can't have everything at max (every rune at 150%).