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#388 - 12/05/07 01:39 PM Re: New friendly Darke [Re: sabu]
Charon Offline
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Registered: 10/24/07
Posts: 368
Loc: Toronto, ON
Quite a bit is being done. I happen to know in the last few months no less than 10 mines and almost every castle were looted.

Somebody looted Mansk's castle 3 times in a week I've been told.

Also there was at least one major disrupted castle raid.
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#389 - 12/05/07 01:40 PM Re: New friendly Darke [Re: sabu]
Shadowraith Administrator Offline
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Registered: 12/03/07
Posts: 106
Type usage, the avg online this month has been 14, thats at a ime \:\)
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#398 - 12/05/07 04:28 PM Re: New friendly Darke [Re: sabu]
carmy Offline
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Registered: 10/14/07
Posts: 164
Loc: South Korea
Well, I'll say it. I looted people a lot... And, a miss it. What I don't miss is Pyrax walking around invisible and stealing anything and everything from me, or newbies just for shits and giggles because he's in a broken guild... Corpse looting should be put back in though. I always thought looting was one of the things that kept the economy of the MUD rolling. If nobody can possibly lose their armour or weapons anymore because of Okef and this save on ghost crap, what's the point of having tinkers and chanters other than runes and intall locks.
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#430 - 12/06/07 10:49 AM Re: New friendly Darke [Re: carmy]
Cerberus Administrator Offline
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Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
There are enough people on to have looting happen relatively regularly. I'm aware of at least two lootings in the past month, which is not a large amount by any standard, but it is enough to make me believe it's still common practice. As such, there should be some way to relieve a player of their livelihood. I personally never fear looting of my places of living because I only keep garbage to xp with there.

Corpse looting does keep the economy going to some degree, but so do bugs and crashes. I think the fact that tinker membership hasn't seen a significant drop in however long save on ghost and no looting has been around is partially telling, but should be watched. More specifically, the amount of weapons and armour being made of things other than iron and/or newbium (whatever the hell this nonsense is) should be paid attention to. I only build new weapons when I have the skill, or someone who has some knowledge of good xp weapons is around (I need better xp weapons!), and I only buy new armour when I think I can significantly increase the protection of the armour I currently own.

Oh, and Okef rules. I will hear nothing bad mouthing that fine, fine fellow who keeps my xp flowing.
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