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#861 - 12/15/07 01:34 PM Re: Another idea for a new guild. [Re: Kim]
Minstrel Offline
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Registered: 12/14/07
Posts: 90
 Originally Posted By: Kim
Well, why not? It'd make looting more likely and fun.


Only problem I see with rings/amulets being lootable is that it's abuseable. You can have someone make a character, create two rings and then he/she can "let" you loot them to get around the ring number restriction.

Now, if restricting the number of rings isn't an issue, then the above is not an issue. However, if you don't restrict rings, "once per day" or "once per hour" rings start to lose meaning, if you can cycle through a number of rings to get effect all the time.

I like the idea of more player-made stuff, especially with magical effects. I'm not sure of the best way to implement it in a balanced way though. I'll think about it, though, and comment more.

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#899 - 12/18/07 04:46 AM Re: Another idea for a new guild. [Re: Minstrel]
Guinness
Unregistered



Option 1.

We could just allow tinkers to forge "accessories" - rings, amulets, magic wands, magic scroll blanks, etc.

Also, allow enchanters to lock spells into items (same way blade spell are locking now).
So, ring of BOA - ring with locked blessing of agility spell onto.
Wand of MM - wand with magic missiles spell.
Beside power, there should number of charges it could be used. It should to raise with Caster Levels, I guess.
When discharged:
a) lock disappeared and you may lock any new spell.
b) lock stay inative, you must ask some chanter to restore lock power.

Option 2.

Add category T in each guild and allow to train some crafting skills specific for each guild (you may leave tinkers and chanters as is).

So, some guild could forge, some could give power to existing items.


Limiting number of owned items may be in effect.
Looting should be allowed, but by same rules.

Say, each item is taking own slot in inventory, so, if you are given with new item with same kind, you should be warned and questioned which should be dropped to the ground.

Of course, it may be unlimited and one could have million items in the bag of holding and switch them constantly :).

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