Or, perhaps allow detect magic to see it past a certain point?
Detect magic based on M level (enchantments)
Also why not detect wield based on C level? (for runes)
No one trains detect magic anyways they just look a lot so why not integrate it into the mud. Would make more sense then perfectly seeing the number.
And having to research things, test things out was awesome. I vote remove all these numbers, things were good when you had to research, do some match etc. Even the "devcost" command is strange.