Rancid
(newbie)
04/10/08 08:39 AM
Colors For Crits

I would love to see more colors added to existing crit tables. I got to thinking about this in my crit table posting and some simple colors for certain crits would make them look really cool. For instance SQUISH for the singing crit being a bold yellow color. The severing crits being in red. The head exploding for lightining and plasma being in Magenta; so on and so forth. It would add a lot of flavor to combat. More bang for the buck so to speak. It shouldn't take a lot of coding but would make things very interesting. I always remember seeing stuff like that gets my attention very quickly and causes a cool reaction.

CerberusAdministrator
(addict)
04/10/08 08:53 AM
Re: Colors For Crits

So when is that wiz app coming? Seems like something that shouldn't take a lot of coding but would make things very interesting could be done by anyone, doesn't it?

Open call for players interested in spending some time improving Darke.


Charon
(enthusiast)
04/10/08 12:17 PM
Re: Colors For Crits

I'd be cool with that if there was an option to turn it off ;\)

Rancid
(newbie)
04/10/08 01:10 PM
Re: Colors For Crits

Does the Harah Lit flashes bother you too? I always thought they were cool and assumed since I hadnt heard complained that people liked them.

Kim
(enthusiast)
04/10/08 01:36 PM
Re: Colors For Crits

Oh god, turning combat into a rainbow would be horrible. Please, no.

Rancid
(newbie)
04/10/08 01:57 PM
Re: Colors For Crits

 Originally Posted By: Kim
Oh god, turning combat into a rainbow would be horrible. Please, no.



Gah, there are a lot of drama queens/kings around here. Who is talking about a rainbow. I was talking about 5-6 IKs being in color like the old FATALITY crit. How could you possibly get rainbow from 5-6 maybe 5-10 IK crits? Maybe a few more if you add in severs. The colors are used every where else. They are also used in combat as we speak.

You just must have rainbow on the mind from staring at your iridescent gossamer wings all day long.


Kim
(enthusiast)
04/10/08 03:35 PM
Re: Colors For Crits

"Gah, there are a lot of drama queens/kings around here. Who is talking about a rainbow. I was talking about 5-6 IKs being in color like the old FATALITY crit. How could you possibly get rainbow from 5-6 maybe 5-10 IK crits?"

From your original post:

"For instance SQUISH for the singing crit being a bold yellow color. The severing crits being in red. The head exploding for lightining and plasma being in Magenta; so on and so forth."

I am not sure about you, but I get quite a few severs when hunting. "So on and so forth" implies more than just "5-6 IKs".


Rancid
(newbie)
04/10/08 03:48 PM
Re: Colors For Crits

The idea can be done. If it added to much color it would be obvious. The only downfall I see to having severs which would probably kill the entire idea of having colors for severs would be the idea of mobs with multiple limbs. Most of the time they would only have a very limited amount of limbs to sever. It would not turn the entire combat dialog in to a cross dressing rainbow fest; however, it is a valid argument not to do limb severs and cripples. On the same note there is no argument I see with equal weight of abject disgust with giving IK's color. Again, I have played muds that have had a ridiculous amount of color and that is not what I am suggesting nor would I be happy if it went that direction.



-Rancid


Kim
(enthusiast)
04/10/08 03:54 PM
Re: Colors For Crits

"The only downfall I see to having severs which would probably kill the entire idea of having colors for severs would be the idea of mobs with multiple limbs. Most of the time they would only have a very limited amount of limbs to sever. It would not turn the entire combat dialog in to a cross dressing rainbow fest;"

Even if a mob has no limbs left, you can still get severing crits AFAIK. And furthermore, how long do you need to kill the average mob..? Have you ever been in the canyon?


Rancid
(newbie)
04/10/08 03:57 PM
Re: Colors For Crits

That was the point I was making.

Minstrel
(journeyman)
04/10/08 04:28 PM
Re: Colors For Crits

 Originally Posted By: Rancid
That was the point I was making.


Your point was a bit incomprehensible. Why would "multiple limbs" be the "downfall" of coloured limb severs? How would "limited number of limbs to be severed" be relevant, since you can get limb-sever crits even when the mob is out of limbs?


Rancid
(newbie)
04/10/08 04:35 PM
Re: Colors For Crits

If there are multiple limbs it would cause a flood of colored spam. My apologies, I thought that was fairly obvious. If tentacles 1-10 came flying off there would be a quarter or half of one combat round inundated with color. If there were cripples to those same limbs and cripples were colored then you get a lot of color. Your still talking about limited amount of color in combat IMO. But in so far as trying to get more of a group conscious on the matter and not trying to go over board; the idea of keeping the colors to IKs instead of severs seems to be a better idea.

Minstrel
(journeyman)
04/10/08 04:42 PM
Re: Colors For Crits

 Originally Posted By: Rancid
If there are multiple limbs it would cause a flood of colored spam. My apologies, I thought that was fairly obvious. If tentacles 1-10 came flying off there would be a quarter or half of one combat round inundated with color.


It wasn't obvious because every mob has multiple limbs. There are plenty of crits that sever two to four limbs in a single hit. I wasn't sure what added point you were making.


Kim
(enthusiast)
04/10/08 04:58 PM
Re: Colors For Crits

"If there are multiple limbs it would cause a flood of colored spam. My apologies, I thought that was fairly obvious. "

Your disrupting blast causes pressure to build in High-man's body.
Suddenly, its arms pop off and fly in opposing directions!
Criegan has his right arm severed!
Criegan has his right hand severed!

That is *one* crit that severs *two* limbs. I was under the impression you wanted the CRITS to get special colours? Not the result? (The result = "Criegan has his right arm severed!" etc).

So no, it wasn't obvious at all.


carmy
(member)
04/11/08 12:25 AM
Re: Colors For Crits

I don't see why we need to color the sever and cripple crits. Straight up, you're getting a message telling you that limbs were severed or crippled.

IKs would be nice, because sometimes you're getting an IK in your 6th or 7th round of combat, and it's nice to know you had an IK in there.

Instead of adding color, to satisfy some people (Rancid), why not add a "Target was instantly killed" (please don't hate me, it's just a suggestion) similar to "Target has his limb severed/crippled".

It wouldn't add a plethora of color, and it would add to what we already have.

I don't think color is necessary, plus, it's much easier for you to add whatever god awful colors you want with your client so that anytime you see SQUISH!!! It's in bright blue with a bright red background.


CerberusAdministrator
(addict)
04/11/08 12:46 PM
Re: Colors For Crits

I don't think Rancid's request was rediculous at all. Instant Kills in particular are event-worthy details. Severs (when they don't happen 4 times every fight) are as well. For that matter cripples are pretty important to the overall outcome of a fight too. The idea has merit, and the fact that some are avidly opposed, some avidly in support, and some avidly in the middle is surely enough to warrant further review in addition to debate.

That being said, I'm of the opinion that client-side colors would be best for this. I'm sure it could be added as a combat option in the future, but it's not something I think anyone could consider high priority. Come to think of it, I'm sure all events as a result of a critical could be colorized by combat options, but it would take some effort on the part of someone first. If they look at it, and it turns out to be fun, it'll get done quickly as a pet project. However none of the immortals are paid, and most of us have more than enough work on our respective plates already.

To give you an idea, to make yesterday's seemingly simple combatoptions change took about 10 minutes. To make sure it worked properly in all cases ballooned that time to over two hours. I'm not the best programmer on the team, but I do have some ability. Anyone could've done it, but it would take some people 15 minutes and others 8 hours, so it really depends on how we want to divvy out our resources sometimes.

As an aside, I think the inflammatory comments really help the discussion along. They're very reminscent of the dangerous Darke I grew up on where running your mouth got you murdered (most often into oblivion). I am surprised no one resorted to calling anyone a "fairy", considering some of those involved. HATE! heh.


carmy
(member)
04/12/08 06:37 AM
Re: Colors For Crits

You talkin' about me, fairy? ;\)

Muod
(member)
04/12/08 07:14 AM
Re: Colors For Crits

actually I would just like to color crits different from hits with combatoptions, i think that would be more then enough

Charon
(enthusiast)
04/12/08 09:54 AM
Re: Colors For Crits

 Originally Posted By: carmy
You talkin' about me, fairy? ;\)


I'm sure he didn't mean you. I mean why would he call you a fairy? Just because you flew around on 4 translucent wings, glowed with good energy and were followed around by a smaller faerie?


carmy
(member)
04/12/08 10:08 PM
Re: Colors For Crits

*cough* 6 wings *cough* heh