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#1037 - 01/14/08 09:16 PM Re: New Newbie Guide ***** [Re: Shadowraith]
Kim Offline
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Registered: 10/11/07
Posts: 204
Loc: Europe
"Waiting twenty minutes between castings of the same spells will maximize the amount of magic experience gained. The “spells time” command will help you keep track!"

Which isn't true. Casting every ten or five or every minute yields the same XP. Anything within 20 minutes gives the same rate of XP per hour.

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#1038 - 01/14/08 11:54 PM Re: New Newbie Guide [Re: Kim]
carmy Offline
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Registered: 10/14/07
Posts: 164
Loc: South Korea
Nod, "Do not exceed twenty minutes between casting spells, or you will not maximize the magic experience you can gain. The “spells time” command will help you keep track."

And, what's with all the exclamation points? :P

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#1083 - 01/18/08 12:57 PM Re: New Newbie Guide [Re: carmy]
Cerberus Administrator Offline
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Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
Exclamation means excitement. I'm pretty excited about the prospect of new players, aren't you? \:\)

Good catch on the mistake on that one to Kim, and nice rewording by carmy. Anything that might deserve a spot on that list of newbie hints?


Edited by Harold (01/18/08 12:58 PM)
Edit Reason: Kudos
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#1565 - 03/24/08 03:43 PM Re: New Newbie Guide [Re: Cerberus]
Cerberus Administrator Offline
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If you're in a spellcasting guild, make sure you train at least one spell or you won't be able to gain magic experience! Innate spells give zero xp.
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#1634 - 03/29/08 02:21 PM Re: New Newbie Guide [Re: Cerberus]
Cerberus Administrator Offline
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"help prompt" may make your mudding experience easier. Your prompt shows up every time you hit the enter key, and can show things like the amount of devs you have, experience until next level, or even the time left until your current spell is cast!
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#1675 - 04/03/08 04:44 PM Re: New Newbie Guide [Re: Cerberus]
Madoc Offline
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Registered: 03/25/08
Posts: 35
Meddle not in the afairs of wizards, for you are crunchy and good with ketshup.
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