Who's Online
0 registered and 5 anonymous users online.
Newest Members
Mog, GreenGems, Minzuki, evaker, juffsion
83 Registered Users
Top Posters
608
Cerberus
368
Charon
211
MacTORG
204
Kim
164
carmy
148
Muod
106
Shadowraith
90
Minstrel
88
sabu
49
Rancid
Recent Topics
Page 2 of 2 <12
Topic Options
Rate This Topic
#324 - 12/04/07 08:08 PM Re: Seraphs and Sword-demons and Elementals... Oh [Re: Cerberus]
carmy Offline
member
****

Registered: 10/14/07
Posts: 164
Loc: South Korea
Rule 1) Carmy uses the word sucky to refer to himself, because he is sucky, and because he was a cleric, also refers to the clerics-of-Risla as sucky.

Rule 2) Replace sucky wit awesome, because clerics are actually really good, mind you, only when you're like level 60 overall heh.

Seems like most guilds get potent spells way before clerics do. I as a cleric didn't suck, but I wasn't a beast either. A cleric's ability is almost completely reliant upon the % concentrate skill you have at least from my experience. We used to have instill poison, which was removed. We had pwk undead, removed. Spirit anchor (ok, unbalanced a bit) but removed (I really liked it). Anything else removed? The only spell that can do damage to a high-end character is cause critical wounds, and that's if the other char doesn't resist. Seems kinda silly to me.

Top
#369 - 12/05/07 11:50 AM Re: Seraphs and Sword-demons and Elementals... Oh [Re: carmy]
Cerberus Administrator Offline
addict
***

Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
Seraphs and Sword-demons are still a highly represented facet of the mud, but as was said earlier (forgive my lack of quoting) that's likely due to the amount of inexperienced players picking a sub-par race rather than due to the races themselves being good.

I personally think that's a fine niche for them to fill. I was a sword-demon at one point, and got rid of it because it was pretty awful. They do have their strong points, still, if you don't ever get into a PK battle for instance, their crit drawback is pretty irrelevant. Few mobs do disruption or holy damage.
_________________________
Please mail your views on balance to:
cerberus@darkemud.com

Top
#371 - 12/05/07 11:56 AM Re: Seraphs and Sword-demons and Elementals... Oh [Re: Cerberus]
Charon Offline
enthusiast
****

Registered: 10/24/07
Posts: 368
Loc: Toronto, ON
Only templars.. which do both ;\)

And a couple of other unique ones.
_________________________
If you say plz because it is shorter than please, then I will say no because it is shorter then yes.

Top
#396 - 12/05/07 04:18 PM Re: Seraphs and Sword-demons and Elementals... Oh [Re: Charon]
carmy Offline
member
****

Registered: 10/14/07
Posts: 164
Loc: South Korea
 Originally Posted By: Drey
Only templars.. which do both ;\)

And a couple of other unique ones.


I remember when Shags would try and kill templars, he could get assraped because he was a sword-demon, which always boggled my mind, because they are generally quite crappy if you have good armour. Maybe assraped is an overstatement, but still... \:\)

Top
#427 - 12/06/07 09:57 AM Re: Seraphs and Sword-demons and Elementals... Oh [Re: carmy]
Cerberus Administrator Offline
addict
***

Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
Mobs in general are quite crappy with good armour. When armour was made to work, ordinary mob attacks became largely irrelevant since they could do zero damage through armour.
_________________________
Please mail your views on balance to:
cerberus@darkemud.com

Top
Page 2 of 2 <12


Hop to:
April
Su M Tu W Th F Sa
1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30
Forum Stats
83 Members
33 Forums
335 Topics
2543 Posts

Max Online: 277 @ 01/07/23 02:30 AM

Generated in 0.018 seconds in which 0.003 seconds were spent on a total of 14 queries. Zlib compression disabled.