When I have locks on the weapon, especially, when they are not at full power, I could have problems when trying to reactivate them.
Sometimes, they work just when "some power leaves the weapon". Sometimes, I could activate locks again 1 or 2 minutes real time before they are expired. And more than often, it said "You should wait <some time> before using lock again".
Critical hit BUG with cold table Critical hit BUG with holy table
Also, it would be great if I get good XP for severing crits. Suppose, if I severed NPC head I would consider it as IK and get as much XP if that was SQUISH, for example.
There is no critical filter. So, if NPC has no hands anymore, you still get singing critial that should blow off mob hands. Either do not let it happens anymore, or just do not show it (like no critical was happen at all).
There is a small problem with locks being able to activate ealier than the spell that is on the weapon expires. So, essentially, shortly before the spell expires, if you try and activate locks, or accidentally hit a macro, it wastes the spells, because they won't stack.
If there's any way to fix this, it would be great.