I'm curious what everybody thinks of special places that do special things and the restrictions on them.

Harold and I tossed around a few ideas for bonuses including (and some I'm just tossing in now off my head):
- forges create better/superior weapons
- boost in forge armour that would allow forges superior to the hard-capped forge
- special abilities of some nature

Ideas for limitations include:
- significant xp loss during or upon completion of a bonused item.
- DC during or upon completion
- time limitation, can only do one LT in that area every so often. Perhaps one piece of super-armor forged per mud year.
- permnament stat loss or some kind or hp loss (one levels worth perhaps?)

These areas of course would be protecte appropriately. Needless to say that we want these measures in so that equipment made from such sacrifice and work isn't the "norm" like TA laen is today.
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If you say plz because it is shorter than please, then I will say no because it is shorter then yes.