While you are at I was wondernig if it would be possible to adjust the lock activation limit somehow... Like allow locks to activate if "new_wield <= max(enchantment_hard_limit, your_main casting_skill) && new_wield - temp_spell_weild <= enchantment_hard_limit" where main casting skill would be a per-guild setting.

What I am trying to say that it is silly that I can place demons on top of locks but not the other way around.