Well some people did not enjoy the quests, so never came back to the said areas, but alot of people did.

Also putting the "old" quests in would be fine since barely anyone even remembers them. Who would it hurt? Put different redeemable awards in the quest shop, like amulets and rings that wear off after a week, so if someone wants that particular item, they can go solve the quest.

The rewards get better as the more quest points you get so you might have to go do the crypt quest and nutnux to get a ring of invisibility or something like that.

People WILL do the quests over and over and have fun doing them.

Sheesh people now goto the same areas and kill the same mobs 1000's of times to get just plain ole exp. Nothing changes in the areas at all. They still do them


Make the rewards fun and not permanent. You can only get quest points for any single quest once a week or so, and trust me people will do them over and over, just like people have killed the legionnaires probably 10,000 times and still do it.

Then people will visit all the areas, kill different mobs, and spread out. You could even make like a "special" top of the line award for all the quest points solved in a week. something like a BOE ring or something extra nice.

I know you do not enjoy the quests, but I am thinking about broader things, like using the entire mud, not just the 10% of it we use now.

Thanks!

Lorthag