Well, these are pretty obvious points of discussion that seem to be re-occurring. In all honesty the point about elementalist's locks are way over-due. It maybe true with some other locks also such as banshee.

Okef is way over-priced and I don't even have to pay for my own repairs. Just an observation.

The more easily good gear is obtained the less afraid people will be too loose it fighting with one another. It should generate more excitement and make people more willing to invest their time. When competing with other online games like WOW it is hard for some people to justify playing an ANSI based game that is more difficult. While this is the case it will be difficult to encourage new players to play darkemud not even thinking of totally new mudders.

The question is quite simple do we want to attract new players and more excitement or do we want to hold the course.


-Rancid.