One idea i've been tossing around is to give guild specific hastes to work in line with the specialties of the non haste guilds.

For example, with enchanters i was thinking of adding a perm weapon LT called 'Enchanter's Blade', which would likely be a very high level enchant (somewhere in the 20s magic level range). The spell will work as a hybrid type of claimed weapon, it will not make the weapon unusable for anyone except the caster like claim did, but it will give wield bonus and haste effects if the caster who did the enchant is using the weapon, nothing will happen if someone else uses it.

For elems, i was pondering a temporary non-lockable spell they can cast on weapons that serve as 'elemental enhancements' which energize the weapon to make it lighter and faster, hence allowing haste.

With necros, i was thinking of adding a new high level pet (maybe name it something like unholy bishop or something) that instead of serving as a combat type pet, would instead be horrible in combat but would serve as someone who could spell the necro up with things such as haste and possibly a few other things.

These are just ideas im concocting from both my brainstorming and listening to other peoples ideas, keep shooting the ideas at me while i decide on the best option how to handle this issue.