Originally Posted By: Kim
"Arii has a big character, but she's also put in a *huge* amount of time getting there."

So? Somebody in a less unbalanced guild putting in the same time would not get near her levels.

You argue well for what I say \:\)

"Why is the current xp rate available to the more well-off guilds a problem? I don't see a problem with having high level characters,"

You see.. this is a PK/looting mud. That's why there should be some balance. That some guilds get so far ahead so easily is a problem in that regard.


I have been in support of balancing guild xp from the beginning. If there's an argument there, i'm not involved. The statement that you made, for which i'd like to hear reasoning, is this one: "There is too much XP for most guilds already..."

I don't necessarily think it's true or untrue, but i am curious why you think it's a problem, and what you think should be done to correct it, if you can think of a solution besides the static xp cap.