As it is, this MUD isn't really designed from a player's standpoint to be a high-end game in the least, but at the same time, there is no content for players that aren't high-end... Does that even make sense, it doesn't make sense as I say it, but it seems to be the reality. It seems like, if you're not HM, there's very little you can do, if you are HM, you run out of things to do other than level some more. I sincerely feel that if there is a limit to exp gain, that in some way would equalize guilds, but the time input by players was awarded with equal gain in the end would be a great change. But, if we're doing this, one must realize that there needs to be some mid level content other than hack and slash.