Who's Online
0 registered and 6 anonymous users online.
Newest Members
Mog, GreenGems, Minzuki, evaker, juffsion
83 Registered Users
Top Posters
608
Cerberus
368
Charon
209
MacTORG
204
Kim
164
carmy
148
Muod
106
Shadowraith
89
Minstrel
88
sabu
49
Rancid
Recent Topics
Page 1 of 1 1
Topic Options
Rate This Topic
#1427 - 03/12/08 10:32 PM Two Small Ideas
Minstrel Offline
journeyman
*****

Registered: 12/14/07
Posts: 89
1. Being able to follow AND be followed simultaneously. Why limit following to being one direction? Why should Player A and Player B be able to follow each other, and leave it up to them who moves and who follows at any given time?

2. It would be nice if the enchanter spell Prepare Spell, when used to request an elementalist blade spell, showed the lore in the message given when the prepare is allowed. Currently, it says something like "greater essential blade spell prepared at *6." It would be useful to have it say something like "greater essential blade spell [vacid] prepared at *6."

Top
#1429 - 03/13/08 08:29 AM Re: Two Small Ideas [Re: Minstrel]
Cerberus Administrator Offline
addict
***

Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
1. If Player A is following Player B who is following Player A, when Player A moves "west", Player B will then move "west" and Player A will attempt to move "west" again - they'd be looped. This isn't worth the effort it would take to make it work, so I won't be looking into it.

2. I'll be looking into making that change tonight, along with making failed lock enchantment attempts not use up a prepared spell. Since I'll be in there anyway, expect a new fumble for prepare spell! Hooray!
_________________________
Please mail your views on balance to:
cerberus@darkemud.com

Top
#1434 - 03/13/08 02:36 PM Re: Two Small Ideas [Re: Cerberus]
Minstrel Offline
journeyman
*****

Registered: 12/14/07
Posts: 89
 Originally Posted By: Harold
1. If Player A is following Player B who is following Player A, when Player A moves "west", Player B will then move "west" and Player A will attempt to move "west" again - they'd be looped. This isn't worth the effort it would take to make it work, so I won't be looking into it.


Ah, I didn't realize the code treated a "follow" movement the same as a regular movement. That is, I thought it would be easy to separate.

 Quote:
2. I'll be looking into making that change tonight, along with making failed lock enchantment attempts not use up a prepared spell.


Thanks!

 Quote:
Since I'll be in there anyway, expect a new fumble for prepare spell! Hooray!


...I think...!

Top
#1436 - 03/13/08 06:52 PM Re: Two Small Ideas [Re: Minstrel]
Cerberus Administrator Offline
addict
***

Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
Prepare spell now : has a fumble effect (jams prepare spell and the spell requested from the target), lists the element the lender was using when they type "allow <player>".

Lock enchantment now : doesn't 'waste' the prepared charge until you actually use it by starting the enchantment.
_________________________
Please mail your views on balance to:
cerberus@darkemud.com

Top
Page 1 of 1 1


Hop to:
September
Su M Tu W Th F Sa
1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30
Forum Stats
83 Members
33 Forums
333 Topics
2540 Posts

Max Online: 255 @ 06/20/13 12:21 AM

Generated in 0.01 seconds in which 0 seconds were spent on a total of 14 queries. Zlib compression disabled.