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#266 - 12/03/07 01:37 PM
Re: Seraphs and Sword-demons and Elementals... Oh
[Re: Kim]
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Dragora
newbie
Registered: 11/03/07
Posts: 38
Loc: Canada!
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"*fondly remembers trying an unchanted desper bokken on Natasha the seraph and watch limbs fly*"
Hahaha, I remember Natasha talking about that when I first started, that was rather funny. I played a sword-demon for a couple years, paladins would rape the crap out of me, but I was really good against CL's. Die Baeldaemon die!
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#279 - 12/03/07 06:57 PM
Re: Seraphs and Sword-demons and Elementals... Oh
[Re: carmy]
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Cerberus
addict
Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
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I'm under the impression that Wrath of Risla is a joke. Even if it isn't, it's a stupid spell for clerics to have; just doing holy crits to everything seems unimaginative and inefficient. How about a room-harm! (heh. Totally kidding. That would be retarded.)
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#301 - 12/04/07 08:54 AM
Re: Seraphs and Sword-demons and Elementals... Oh
[Re: carmy]
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Cerberus
addict
Registered: 11/28/07
Posts: 608
Loc: Arlee, MT, USA
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Harm is, in general, a pretty potent spell. Whether clerics or WPs or tinkers get it, it's going to add a measure of power that's clearly in need of balancing.
I disagree wholeheartedly with the idea that any guild should be "sucky". If a guild doesn't have a particular niche or can't be worth something somehow I don't think it should be available to play. Why would I as a new person spend hours on end playing a guild, only to find out three months later that it's the "sucky" guild. Ha-ha. Joke's on me. Try again!
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