It's hard to refute a system's usefulness when there's no information available on why it was supposed to be a good idea. Even so, it's obvious that there are (hopefully) unintended consequences from save on ghost. I'd be surprised to see it stick around exactly as is if anyone with the time and ability to make the change is reading this thread. Being unable to retrieve stolen goods or perform a hostile takeover on a dictator of a guildmaster in particular seem like they were just unnoticed side effects.

I didn't know there was an entirely new armour system. Is that the case, or is it secondary to the tinker remake?
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