Combat changed over yesterday.

1) Severing crits give xp in the range somewhere between all and none of the damage actually dealt in order to sever that limb.

2) I'll not be rewriting the crit handler for this, though I agree with the sentiment and would recommend (if anyone does rewrite crit handling) that they also make it such that a hit to the unprotected feet does not cause the severing of a highly protected other limb in most cases.
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