Any interest in this if it were to announce after a certain amount of xp gain in a particular type? So for instance, you could see "You have gained 10,000 combat experience." after using weapon A for 15 rounds, and the same message while using weapon B for 20 rounds - you'd note that weapon A was better (or at least, performed better over those rounds) but would still be restricted from seeing exact xp gain per hit/crit/etc.

The same being true for runes/spells. So 10 progress reports for inscribe rune A and 8 for inscribe rune B would show you that inscribe rune B was better for xp. How about if this were settable as a percentage of remaining xp to level? Settable at static amounts in increments of 5000/50000/500000/5000000/etc?
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