Well, what about a super newb status? Cause getting mauled by a wolf before you have clue whats going on and then losing a good chunk of you stats can be a turn off for some (just prompted me to freak out then become confused when someone tried to explain deathcheck to me :)). Could implement a check to see if the character being made is a first time player, just to help them out till they get their bearings. I know plenty of people who'll drop a GREAT mud in the first few minutes cause they find it too hard and/or die in the first few minutes. Granted, the players are extremely helpful and cover part of that. I don't know how the pbase here is and if there is absolutely always someone helpful on at all times, but for those times when someone isn't around to help it's good to have a little safety net to keep new players from running away the second they hit the ground. That's just based off my experience with mud newbies (and having been a super newb myself at one point).

Edited by Tiberius (01/10/09 11:10 AM)
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War does not prove who is right, but who is left.