To follow up my negative post, I have a suggestion.

What if select skills only were allowed. Say some of the lower level tinker runes, herbal lore, poison lore, but not pick locks or something like that.

Perhaps have a lower cap on said skills. For the magic guilds perhaps only allow people to train spells to *4 and no spells over level 15 or something like that.

This would allow for some variations but would keep anybody from ever replacing another guild.
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If you say plz because it is shorter than please, then I will say no because it is shorter then yes.